Battle Four: The Al-Rek Consideration
The loss of Negrett to Imperial SUBJUGATION has left the Gelron Sector vulnerable on many fronts. Duke Al-Rek has decided to raid the Imperial Flagship in order to gain vital information about the EMPIRE'S next movements...
Mission:
Close Range Intel Scan
Setup: As per scenario map
Special Rule: While one of the second Player's ships is attacking THE IMPERIAL FLAGSHIP, the attacker may spend 1 die with an accuracy icon. If it does, the attacker's owner gain 1 victory token.
While one of the first player's ships is attacking a ship, the attacker may spend 2 dice with accuracy icons. If it does, the attacker's owner gain 1 victory token.
Rebel forces deploy first, as per AI guidelines.
The Imperial deploy randomly as per AI guidelines, with the formation as shown in the scenario picture.
Objective:
Major Victory: Gain 3 victory tokens, and win the battle by more than 50 points.
Minor Victory: Gain 1 victory token, and win the battle by more than 1 point.
Any other result is a loss.
Imperial Tactics:
The Imperial Side is First Player.
The Imperial Commander is rated Normal.
The Imperial Fleet deploys as per the scenario map, with a Focal Point that remains on the Rebel Flagship.
Gozanti Cruisers will focus on supplying the Imperial Flagship with tokens - priority as Repair, Concentrate Fire, Navigate, then Squadron.
Imperial Forces:
Vanguard
Flagship
Imperial I (110)
• Gunnery Team (7)
• Leading Shots (4)
• XI7 Turbolasers (6)
Imperial I (110)
• Gunnery Team (7)
• Leading Shots (4)
• XI7 Turbolasers (6)
Commander Kreshna
= 127 Points
TF432
Gozanti Cruisers (23)
• Comms Net (2)
= 25 Points
TF610
Gozanti Cruisers (23)
• Comms Net (2)
= 25 Points
Squadrons:
• 2 x TIE Interceptor Squadron (22)
• 4 x TIE Fighter Squadron (32)
= 54 Points
Total Points: 231
Commander Kreshna: While attacking a ship the player may turn 1 dice to a face with a single hit.
Rebel Forces:
Use any surviving forces from the previous battle, replacing any losses - total fleet value may not exceed 200 points. Remember Veteran Captains are free for surviving ships, and up to 2 hull 5 or more squadrons may have earned a Brace token, while 3 or 4 hull squadrons might have earned a scatter token.
For the purposes of this scenario, H9 turbolasers are not available, nor is the Home One title (it is busy elsewhere).
= 127 Points
TF432
Gozanti Cruisers (23)
• Comms Net (2)
= 25 Points
TF610
Gozanti Cruisers (23)
• Comms Net (2)
= 25 Points
Squadrons:
• 2 x TIE Interceptor Squadron (22)
• 4 x TIE Fighter Squadron (32)
= 54 Points
Total Points: 231
Commander Kreshna: While attacking a ship the player may turn 1 dice to a face with a single hit.
Rebel Forces:
Use any surviving forces from the previous battle, replacing any losses - total fleet value may not exceed 200 points. Remember Veteran Captains are free for surviving ships, and up to 2 hull 5 or more squadrons may have earned a Brace token, while 3 or 4 hull squadrons might have earned a scatter token.
For the purposes of this scenario, H9 turbolasers are not available, nor is the Home One title (it is busy elsewhere).
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